Tierra Santa - Alas De Fuego - English FanlationI took a shot at this once, and I was never really happy with it.Tierra Santa - Alas De Fuego - English Fanlation by ChainALM
I always felt my translation attempt was too literal, but lately, with some stuff going on IRL that I don't want to get into here. But this song has been showing up more and more on my track shuffle, which I'll take as a sign, so I decided to try again.
As far as I know, there is no official translation for this, but I found one online, crossed it against my own previous attempt. I'm not 100% on this either as the lines about Magic seem again too literal, but without any context, I have to run with it.
Anyway, the song is Alas De Fuego by Tierra Santa. It's a song I came across a few years ago through a Saint Seiya Phoenix Ikki AMV, and I love the music, so I've always had a copy of the song since.
But anyway, here is my interpretation.
Racing through Heaven, fleeing from Eden,
Flapping his wings of fire.
He evaded the path of temptation,
And now his fire is eternal.
Magic marked his destined flight,
And he was reborn
Who needs friends?Who needs friends? by tfxman
A good enemy is better than a best friend
A good enemy can't betray
A good enemy won't go away
A good enemy will be there at the end
A best friend will fail
A best friend tells you what to think
A best fiend pushes you to the brink
A best friend will bail
A good enemy pushes you forward
A good enemy tests your steel
A good enemy makes you real
A good enemy seeks no reward
A best friend makes demands
A best friend always judges
A best fiend holds grudges
A best friend won't withstand
With an enemy you know they hate you
With a friend you are not sure
To an enemy you can be true
When they run you through
It won't be from behind
A friend won't just let it end
Tell you they never liked you
Every story you tell they bend
Every wound you mend
They inflict two more
With enemies like these who needs friends
So, first thing's first, this is not a review in the purest sense, more just me rambling about the game, things I've noticed compared to other games and whether or not the price tag is justified.
I've sunk about 3.5 hours into the game and... my feelings are mixed.
First off, the game is pretty much Digital Only here, and while I'm not pushed about losing the cards packed in per se, I prefer physical media, so this was almost a deal-breaker. But, with BushiRoad not bringing the CardFight!! Vanguard games to the west, I wanted a card fighter I was familiar with, and YGO hasn't seen DS love since, WC2012 Over The Nexus.
I like the game, or at least I want to like it.
It's a serviceable card fight simulator, with it's only real flaws being that the lack of a player character driven story mode is really weird to me given past games, World Championship and Tag Force for example.
The story mode is more play as any of the in-series characters, play through a tournament and unlock cards to use in Free Play, which is Single Player for your Player Character only vs the in-series characters. This sounds fun in theory, but there's no online or even local multiplayer, so it's obviously not going to be the relaunch of the World Championship brand, but why should I bother with Free Play and building my own deck, when I can't even play against my friends? It's the first Yu-Gi-Oh! game on 3DS and Konami nerfed the one thing that makes dueling fun, the very thing their own franchise promotes extensively - playing with friends and making friends through play.
And I should mention "in-series" here refers STRICTLY to ZeXal. It is not like the game on X-Box Live or PSN where you can fight Yugi, Judai, Yusei and Yuma. World Duel Carnival's 40 character roster is limited to just Yuma and his friends.
You CAN edit character decks during each character's story mode, but you're still playing as that character. Changing Yuma's deck doesn't swap Yuma out for the Konami PC, so it's pointless to do so.
Oh, and because Japan has had this for the last year, May 2013 to be precise, the game is already out of date card wise and I'll need to wait until the next one before using anything from Dragons of Legend. But, that last point may just be bias on my part.
An out of date card pool, a game of forced solitude, and graphically very basic. Does anyone remember those 3D monster models that would appear on top of cards and battle in DS versions of the game? Yeah, they got nixed here, and the in-game cards look closer to their 4Kids style than anything I've seen previously - they don't even pretend to have effect/flavour text.
So, what do I like about the game? It has a charm to it, I guess. The characters are bright and cheerful some outfit designs are ridiculous, and the in-game AI is smarter and faster than anything prior to this. Also, there is a BAD-ASS piece of music that kicks in when your opponent drops below 3000 Life Points.
The potential for a great Yu-Gi-Oh! game is there, rather than just a serviceable one. It's a real shame Konami nerfed a lot of the things that made the DS versions memorable, like having a character that you design and whose deck you build interacting on a storyline level with the main cast. Having to buy packs rather than the game just throwing cards into your Trunk as you win is also a mixed bag, the former being how the older games did it, but the new way just let's just jump into the deep-end, so it balances out, or it would if jumping into the deep-end helped you build a greater deck to combat against your friends.
Oh, and I may need to go back and check, but I swear the Japanese commercials for this promoted Augmented Reality features using real cards from the card game proper. There is none of that here.
On the 3DS eShop, the game is €39.95. It's not worth it at that price, and I wish I knew that going in. If it were maybe 10 or 15 euro cheaper I'd recommend it just for those looking to get a portable card fighter fix. There are some games that should never be single player only. This is one of them.
Maybe Konami will get it right next time.